Education
I graduated from the University of Wisconsin-Stout with a BFA in game design and development and a minor in English Language and Literature.
I chose this major because I appreciated the intersection between interactive, motion and user-centric design. This major has allowed me to learn a wide variety of design strategies, programs and skills.
Experience
I’ve been the UI/UX artist on two indie games (Screwed and Purrspective) while at UW Stout where I learned to iterate quickly, respond to audience feedback and craft unique interactive experiences for different audiences
I’ve interned as a 3D Modeler and Animator at Midwest Manufacturing in Eau Claire, WI and as a Design intern at Shine United, an ad agency in Madison, WI.












