UI/UX work on the indie game “Screwed”
Programs: After Effects, Godot, Illustrator, Photoshop
Design work on the case study I completed during my internship at Shine United.
Programs: Illustrator, Photoshop
UI/UX work on the indie game “Purrspective” made in collaboration with the National Gallery of Art.
Programs: Illustrator, Photoshop, Godot, After Effects